|
|
||
Cases 5, 6
|
|
|
| 2. The store is not far from the fountain, and Kindell Johnson will likely be just outside. (That's the store front seen above.) Talk to Kindell and he'll join you. |
|
| 3. Enter the store to trigger the opening cutscene. Isabela is late - and is under attack from a zombie when she arrives. |
|
| 4. Take out the zombie with your weapon of choice. A shotgun blast did the job just fine for me. |
|
| 5. Killing the zombie triggers another cutscene |
|
| 6. Find a Nail Gun here before exiting the store. |
|
| 7. Clear a path ahead of Isabela and Kindell. Set a waypoint on the door to Leisure Park and carry Isabela there. |
|
| 8. Hug the left wall to avoid as many zombies as possible. While carrying Isabela, you are untouchable as long as you keep running. |
|
| 9. Set a waypoint on the Paradise Plaza doors and pace back and forth with Isabela on your back as you wait for Kindell to get close enough to zone with you. |
|
10. Carry Isabela to the warehouse door and clear the area of zombies. Set the door as a waypoint then clear a path for Kindell. |
|
| 11. You don't actually have to enter the air shaft, just get close and this cutscene initiates. |
|
| 12. You'll receive 50,000 PP for rescuing Kindell. |
|
| 13. Case 5 is now complete. Case 6 starts at 3:00am, which for me is just a few minutes away. |
|
| 14. Once 3:00am hits, be in the security office to trigger this cutscene. Isabela explains the mysteries behind the zombies... |
|
| 15. ...and Doctor Barnaby becomes a zombie. |
|
| 16. This lengthy cutscene comprises Case 6 in its entirety. |
| Back: Side Quests, Day 2 (Continued) | |