Snoozy Alarm Clock

Doom 3 Walkthrough - Delta Labs Sector 2A

Doom 3 Walkthrough Screenshot 1. Grab this clip to your left and the elevator opens. Whispery voices bellow from the shaft and an Imp spawns behind you.

Doom 3 Walkthrough Screenshot 2. Proceed down either walkway and an Imp pops up from the subfloor. A second Imp joins him in battle.

Doom 3 Walkthrough Screenshot 3. Grab this medkit and armor vest before continuing through the door ahead.

Doom 3 Walkthrough Screenshot 4. Step forward and experience this bloody vision.

Doom 3 Walkthrough Screenshot 5. Two Imps, a commando and a zombie attack. I'm using a shotgun here but found the plasma gun to be preferable.

Doom 3 Walkthrough Screenshot 6. As you enter you'll find armor to the right, and these two medkits behind the counter. Note the red button under the counter's left side.

Doom 3 Walkthrough Screenshot 7. Here's a close up. Press the button then look behind you.

Doom 3 Walkthrough Screenshot 8. A secret panel opens, revealing shells, grenades and armor.

Doom 3 Walkthrough Screenshot 9. In the restroom, you'll find armor and a fat zombie in the middle stall. If you jump up and down on the toilet seat like I am here (to see into the neighboring stall, of course) two Imps will spawn.

Doom 3 Walkthrough Screenshot 10. Two Imps are waiting as you exit the restroom. Call the elevator seen in the back and ride it up to Level 2 - Archives.

Doom 3 Walkthrough Screenshot 11. A whip commando attacks through that door ahead -- I recommend the plasma gun. Clips are on each side of the corridor. As you approach the clip on the right, this Imp emerges from the right wall. Armor is in his alcove. Continue through the door ahead.

Doom 3 Walkthrough Screenshot 12. Through another door and these zombies attack. Grenades and a medkit are to the left.

Doom 3 Walkthrough Screenshot 13. A fat zombie is hiding on the right. Defeat him then this commando spawns. Peter Raleigh's PDA on the left has some fascinating background revealing the psychological trauma suffered by the teleportation test subjects. Search the other workstations for shells and clips.

Doom 3 Walkthrough Screenshot 14. Kick a box so that it's propped up as seen here. Shoot out any remaining glass and climb into the room for cells and rockets.

Doom 3 Walkthrough Screenshot 15. Defeat the zombies blocking your way to the health terminal on the left, and the supplies in the unlocked cabinet on the right. You don't have the code for the cabinet on the left - yet.

Doom 3 Walkthrough Screenshot 16. Pass through two sets of doors as Betruger taunts you. Ready your plasma gun to defeat two commandos and this Revenant. Continue straight ahead as the doors on either side are locked.

Doom 3 Walkthrough Screenshot 17. Don't miss the medkit on the left before climbing over the debris.

Doom 3 Walkthrough Screenshot 18. Pick up some shells as you continue to the test chamber door on the left. The observation room door on the right is broken.

Doom 3 Walkthrough Screenshot 19. An important cutscene plays. McCormick explains how the hellforces followed Betruger out of the portal. Your objectives are updated. Use the amber terminal on the right to receive an email about the soul cube.

Doom 3 Walkthrough Screenshot 20. Use the health station -- don't proceed thorough the door on the right just yet.

Doom 3 Walkthrough Screenshot 21. Instead, backtrack across the debris-filled corridor, defeating a commando and a Revenant.

Doom 3 Walkthrough Screenshot 22. Return here to find that McCormick has unlocked both doors. Ready your shotgun before opening the operations door -- an Imp is crouched within, followed by another.

Doom 3 Walkthrough Screenshot 23. Follow the corridor left to this room and defeat a waiting commando. Grab the armor and medkit.

Doom 3 Walkthrough Screenshot 24. Backtrack to the opposite corridor and peer through the window to see a feeding zombie. As you advance an Imp spawns behind you.

Doom 3 Walkthrough Screenshot 25. Hop through this broken window in the office of Mal Blackwell. Grab Frank Cinders' PDA for some background and the code 538 to locker 112, containing shells, cells and armor.

Doom 3 Walkthrough Screenshot 26. Slip under the stairs for cells and armor.

Doom 3 Walkthrough Screenshot 27. Once atop these stairs you'll receive a new objective.

Doom 3 Walkthrough Screenshot 28. Backtrack out the Operations door, battling two Imps along the way.

Doom 3 Walkthrough Screenshot 29. Proceed through this Security Bio Labs door, directly across from the Operations door.

Doom 3 Walkthrough Screenshot 30. Three zombies are on the other side. An armor vest is to the left.

Doom 3 Walkthrough Screenshot 31. Approach this door on the right to learn that the halon gas system prevents access. Instead, continue through the door on the left.

Doom 3 Walkthrough Screenshot 32. Defeating this zombie triggers the spawn of two Imps. You may wish to grab the medkit and armor behind the cabinets on the left first. Clips are on the counter to the right.

Doom 3 Walkthrough Screenshot 33. Grab the medkit under the stairs before proceeding through the door beyond - where a fat zombie awaits.

Doom 3 Walkthrough Screenshot 34. Follow the corridor to this room, where four zombies attack.

Doom 3 Walkthrough Screenshot 35. Approach the terminal on the left to hear an audio log and read the October and November reports - great background. Activate the indicated switch to open a secret panel, revealing a health station.

Doom 3 Walkthrough Screenshot 36. Gawk at these specimens then continue through the door ahead.

Doom 3 Walkthrough Screenshot 37. Defeat two Imps - one ahead and one behind.

Doom 3 Walkthrough Screenshot 38. Defeat two zombies in this room, then Imps spawn - two in this room, and two behind the door you just passed.

Doom 3 Walkthrough Screenshot 39. Grab the supplies in this side room, including rockets and armor.

Doom 3 Walkthrough Screenshot 40. This puzzle is much more straightforward than I first thought. Select any number with a canister, and that canister is placed in front of you. Select a number with an empty slot then jump onto the canister before it begins moving.

Doom 3 Walkthrough Screenshot 41. The crane will swing you past this ledge where you can access the supplies seen here before slipping into the crawlspace. Simple.

Doom 3 Walkthrough Screenshot 42. Supplies are on the left, including two medkits. This opening allows access to the room below.

Doom 3 Walkthrough Screenshot 43. Defeat these two Imps then peer through the window on the left.

Doom 3 Walkthrough Screenshot 44. Inside you can see the luscious BFG-9000. Michael Abrams' audio log contains a request for security code 901. A subsequent email on his PDA contains a correction from security indicating they have changed the 0 to a 3. The code for this door is 931.

Doom 3 Walkthrough Screenshot 45. A medkit is to your left as you enter the room. Use this control panel on the wall to open the BFG-9000 chamber.

Doom 3 Walkthrough Screenshot 46. Approach the chamber to pick up the BFG-9000. I recommend that you conserve ammo on the BFG, maintaining 8-12 rounds for an upcoming boss battle in Delta Labs Sector 4.

Doom 3 Walkthrough Screenshot 47. The next room down the hall has this terminal, revealing the code to security locker 116 - 972.

Doom 3 Walkthrough Screenshot 48. The cabinet is in the same room. Inside you'll find armor, a medkit, a plasma gun, and BFG ammo.

Doom 3 Walkthrough Screenshot 49. Use this terminal on the right to purge the halon gas and unlock the door on the left.

Doom 3 Walkthrough Screenshot 50. Plasma cells are to the left and an armor vest is to the right. On this counter is a medkit and a terminal that will unlock the offices. Activating it spawns an Imp.

Doom 3 Walkthrough Screenshot 51. Keep left then battle this Revenant and Imp. Return through the Operations door ahead.

Doom 3 Walkthrough Screenshot 52. Keep right and battle several zombies before entering the now-unlocked office of Steve Rescoe seen here on the left. Inside are cells, a medkit and armor - plus Phil Wilson's PDA which has some background.

Doom 3 Walkthrough Screenshot 53. Return up these stairs to the now-unlocked Records Storage door.

Doom 3 Walkthrough Screenshot 54. After the first bend, this Imp attacks from behind a secret panel on the left. You'll find armor on the floor. More zombies attack from the right.

Doom 3 Walkthrough Screenshot 55. Note the medkit on this desk.

Doom 3 Walkthrough Screenshot 56. More zombies attack from all sides. Enter the server room ahead.

Doom 3 Walkthrough Screenshot 57. Grab the supplies from these two cabinets. The code for the left cabinet is on the sticky to the right of the keypad - 715.

Doom 3 Walkthrough Screenshot 58. Approach this cabinet to receive a new inventory item.

Doom 3 Walkthrough Screenshot 59. Don't miss the hand grenades in this next room.

Doom 3 Walkthrough Screenshot 60. Follow the corridor through this door for another zombie battle.

Doom 3 Walkthrough Screenshot 61. Armor is to the left of this elevator. Ride it to the lobby below.

Doom 3 Walkthrough Screenshot 62. Backtrack through these double doors and mow down a small army of zombies with your machine gun. Ready your chain gun.

Doom 3 Walkthrough Screenshot 63. Take out the two commandos that attack.

Doom 3 Walkthrough Screenshot 64. Proceed through this "Restricted Area" door.

Doom 3 Walkthrough Screenshot 65. Stay left.

Doom 3 Walkthrough Screenshot 66. Return to Ian McCormick to complete the objective. Listen to the video disk he gives you for some background.

Doom 3 Walkthrough Screenshot 67. Fill up on health then continue to the decontamination chamber on the right.

Doom 3 Walkthrough Screenshot 68. Wait for the decontamination process to complete before continuing through the door.

Doom 3 Walkthrough Screenshot 69. Activate the teleporter to initiate a brief cutscene and end the level.